Gish and Constellation


Ive played the Gish Demo through 3 times. The graphics are in 2D and are very nicely done, the music is good too (I hope theres more of the stuff in the full game)
Gish sports an added way of controlling the character, the ability to change the character’s state, from sticky, slick and heavy. Combined with the physics based nature of the game, it works wonders. The only thing I dont like about the controls would be jumping, which relies on the physics of the character. For me to jump, I have to jump a bit first and slowely build energy to make Gish jump. Hence I usually just use Sticky to get Gish going around.

After watching the Video on Gish, I would have to agree… and disagree with sound effects. Right now it seems ok, the music in the background with no sound effects works well with me. I would consider having sound effects where there is no background music, or when there is light background music, just for setting the atmosphere.

For the most part of the video it was just the conspired death of a beatles band member. Which was odd to me… then it all came together… Constellation. The human behavior of trying to make sense of a world of chaos and randomness.
Then the speaker went on about how Constellation can be used in games. Make something happen periodically or randomly, and let the player’s imagination try to make sense of it. The result could be epically amazing, the idea from the video was to make an NPC in the game walk off randomly into enemy territory. The player would try to make sense of this as a suicide, or, if the NPC survives and kills the enemy, the player would see this as some insane AI.
The whole idea of making sense of things reminds me of a small experiment I was told about in an AI lecture. The experiment involves a pig and a human. No it does not involve swine flu :P… Right… Both subjects are presented with two pedals, gives food, one does nothing. The pedals switch function randomly, so there is a 50/50 chance the one the subject picked would give food, this 50/50 chance is unknown to the subjects. The pig would end up with more food than the human, due to constellation. The human would try to make sense of the randomness and try to work out a non existant pattern… Constellation, and the percieved pattern would fail all the time, whereas the pig would end up choosing pedal and sticking with it, getting the pedal right 50% of the time.

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