Fluid Dynamics Mechanic

21Aug09

Hmm
ok
Lets take a portable gaming device with an accelerometer inside
Now lets put a maze on it
starting at the top is a bucket of water
the player taps the screen to start
the player can tilt/turn the gaming device around and the water on the playing field will react as expected in the real world.
The objective of the game is to get all the water to the end of the maze. The water may split into two puddles of water if it hits an edge.



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